Mad backpack Whitepaper v1.5
  • 🎒Mad Backpacks
  • Introduction
    • 🪃Abstract
    • 👩‍🏫Market Overview
    • 🚨P2E Problems
    • ✅Solution/USP
  • Product
    • 🌌Mad Backpacks
      • Search and collect coins menu
      • Screen
      • Characteristics Upgrade
      • Upgrade
      • Characteristics performance
      • Loot boxes
      • Free Backpack
      • Energy drinks
      • Mint
        • Mint with one backpack
      • MAD prize and collections
    • 🛰️Ecosystem & Features
    • 🎮Gameplay
      • Basic gameplay
      • Scanner
      • Fixed and manageable inflation
      • PvP mode
      • PvE Guilds
    • 🛠️Game Mechanics
      • Mobile App Actions
      • The External Actions
      • Guild Actions (TBA)
      • PVP Actions (TBA)
    • 💡Token Utility
      • Buyback & Burn
  • Tokenomics
    • 📈WWMB Summary
      • Tokenization
      • Token Distribution
      • Token Release Schedule
      • Player Reward Calculation
  • Roadmap
    • 🛣️Roadmap
  • Team & Partners
    • 🧑‍🤝‍🧑Team
    • 🤵Partners
  • Socials
    • 🌎Website
    • ⚔️Discord
    • 💬Telegram En
    • 💬Telegram Ru
    • 🐦Twitter
    • 📸Instagram
    • 📹Youtube
  • Disclamer
    • 📄Legal Disclamer
Powered by GitBook
On this page
  1. Product
  2. 🌌Mad Backpacks

Screen

PreviousSearch and collect coins menuNextCharacteristics Upgrade

Last updated 2 years ago

1. Button to return to the previous screen

2. Currency icons and their quantity: token and MAD coin

3. Current backpack level

4. Energy slots have 3 states: locked, open, and full. If it is open, when pressed, a window for choosing an energy drink pops up.

5. Icon showing that the slot is locked

6. A window that displays the current backpack

7. NFT number

8. Attribute icons with their current level

9. Button to buy attribute points. When pressed, a window for buying a characteristic point with a description pops up.

10. Attribute Durability - has 3 states, the backpack is completely repaired, needs repair, is completely worn out

11. Menu bar with buttons:

а) Repairing a backpack, when clicked, a repair window pops up

b) Mint - when clicked, the mint window pops up

с) Sale - when clicked, a window for placing a backpack on the marketplace pops up

d) Transfer - when clicked, an interface for transferring a backpack to another address pops up

12. Progress bar of the backpack fullness with MAD coins

13. Button for moving MAD coins between backpacks. When clicked, a window pops up.

14. Mint progress bar. It shows the number of uses of the backpack in the mint, which cannot be more than 7